V1.9.1 Released!
- Warrior
Major changes to warrior and its gear. Warrior is a class with excellent survivability and support, good reach and control, but requires to sit at rank 1 for a lot of its abilities and struggles to deal noteworthy damage.
- Mage:
Reworked its nodes - it now starts with 5 starting abilities.
Arcane strike now deals magic damage
Reworked ice ring to allow usage of ice missile and grant 1 water token at combat start
- Noble:
Appel: is now a self buff ability that grants 3 riposte and 3 dodgeminus tokens
Moulinet can no longer hit rank 4 (Riposte ignores rank restrictions ofc)
Pull back!: Now grants dodge plus instead of dodge
Onwards! now removes negative tokens
- Rogue:
Fixed many of the crit bonuses not working
Exploit weakness renamed to exploit blind spot, and now crits if target is blinded instead of weakened
- Alchemist
Armor shredding ammo: magdmg 1.25 -> 1.35, recoil 10 -> 15%
Hollow point ammo: renamed to tracing ammo, now removes all dodge, no longer grants healblock, grants vuln to all targets hit but mag dmg bonus 1.15 -> 0.85
Leeching ammo: now gives healblock on hit
- Ranger:
Straight arrow: 3,4 -> 2,3, dot count 5 -> 4
Arrow volley: 2-3 -> 1,2
Signalling flare: 2-3 -> 1-3
Point blank shot: 8-10 -> 6-8, Red bleed 2 -> 3, but healblock moved to yellow, yellow fire 5 -> 3
Inspire ally now has a 3 use limit
Snake ability variants got similar nerfs
Cleric: Bash: Now has 25% physical leech
Arcane bold: deals more damage but damage dealt decreases based on lust received
Others:
Fixed the bug where I accidentally overrode move_wait ability
Files
Get Experimental Erotic Expedition Expansion
Experimental Erotic Expedition Expansion
Major rebalancing of vanilla mechanics, and adding new ones
More posts
- V1.9.4 Released2 days ago
- V1.9.3 Released!3 days ago
- V1.9.2 Released!27 days ago
- V1.9 Released!28 days ago
- V1.8 Released30 days ago
- V1.7.133 days ago
- Version 1.7 Released!33 days ago
- Update V1.1 - Sets EditionMar 28, 2026
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