V1.9.1 Released!


  • Warrior

Major changes to warrior and its gear. Warrior is a class with excellent survivability and support, good reach and control, but requires to sit at rank 1 for a lot of its abilities and struggles to deal noteworthy damage.

  • Mage:

Reworked its nodes - it now starts with 5 starting abilities.

Arcane strike now deals magic damage

Reworked ice ring to allow usage of ice missile and grant 1 water token at combat start

  • Noble:

Appel: is now a self buff ability that grants 3 riposte and 3 dodgeminus tokens

Moulinet can no longer hit rank 4 (Riposte ignores rank restrictions ofc)

Pull back!: Now grants dodge plus instead of dodge

Onwards! now removes negative tokens

  • Rogue: 

Fixed many of the crit bonuses not working

Exploit weakness renamed to exploit blind spot, and now crits if target is blinded instead of weakened

  • Alchemist

Armor shredding ammo: magdmg 1.25 -> 1.35, recoil 10 -> 15%

Hollow point ammo: renamed to tracing ammo, now removes all dodge, no longer grants healblock, grants vuln to all targets hit but mag dmg bonus 1.15 -> 0.85

Leeching ammo: now gives healblock on hit

  • Ranger:

Straight arrow: 3,4 -> 2,3, dot count 5 -> 4

Arrow volley: 2-3 -> 1,2

Signalling flare: 2-3 -> 1-3

Point blank shot: 8-10 -> 6-8, Red bleed 2 -> 3, but healblock moved to yellow, yellow fire 5 -> 3

Inspire ally now has a 3 use limit

Snake ability variants got similar nerfs

Cleric: Bash: Now has 25% physical leech

Arcane bold: deals more damage but damage dealt decreases based on lust received

Others:

Fixed the bug where I accidentally overrode move_wait ability

Files

Experimental Erotic Expedition ExpansionV1.9.1_Warrior_changes.zip 11 MB
27 days ago

Get Experimental Erotic Expedition Expansion

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