A downloadable mod

Game: https://erodungeons.itch.io/ero-dungeons

Ero stats is a really ambitious mod that adds tons of stuff and is conceptually awesome, but it's very apparent that it's hampered by modding limitations and had to resort to hacky solutions. 

As a result the mod wrecks performance, barely readable, has overly long descriptions and explanations for its effects, and is awful as far as modding compatibility goes. 

It is also abandoned, and for reasons above no one really wants to update it and take over it directly. So I've been thinking about creating a spiritual successor that does similar functionality, but with streamlined effects, better performance and overall less jank. 
Description of the new systems are here: https://docs.google.com/document/d/160qhRvOGZYvDVwrS8LL1LLljob-J4O0mai_Dy2lW52w/...
This is the first iteration of the system, so it's likely to be rough around the edges in general. May contain bugs, incomplete items, or bad balance decisions. I plan to add more features in the future, particularly in the gear department. 

On top of that, the mod includes a pretty masive vanilla content rebalancing: 
As we all know, vanilla items and classes leave a lot to be desired balance wise. It's gotten to a point where for a mod to create challenging content it needs to account for stuff like multi-alchemist teams with musket of helplessness and the like. Or how any content that grants new abilities that don't take up slots lives in fear of hyperfocus visor. This is a major headache both from perspective of the player and mod developer. So why not create a mod that specializes in solving those headaches?

Another problem is that a lof of vanilla content is straight junk, or really boring. So this mod also aims to make some of them interesting.

Originally this mod was supposed to solve only the first problem, but I got carried away and also decided to tackle a second problem too, at least partially.

WARNING:SIFNIFICANTLY OUTDATED, there have been a loooot of new changes that aren't below! 
You can find the full changelog (so far) here:
https://docs.google.com/document/d/1PmS-noSxz2DrMQeUbupWHp6VZqSemy8D/edit

Due to the sheer volume of changes, some of them are bound to contain some oopsies, both in code and in balancing. There are still some things that should be changed, but I lacked either time or inspiration, so if you'd like to see something additional changed feel free to suggest it. I will likely keep working on this mod further.

If the mod ends up having some compatibility issues with other mods, I will try to create a compatibility patch.

That said, there are mods that you should not use together with this one:

Ero stats -  EEEE is meant to be a successor to that mod, so it's incompatible in the same sense as paragestera is incompatible with seedbed pack

Advanced classes - that mod is unfinished and abandoned, and I've salvaged quite a few token and ability images from it, so running it together can get confusing. I eventually aim to advanced classes redundant, and put interesting stuff it did to base classes.

Updated 2 days ago
StatusReleased
CategoryGame mod
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorRWDE
ContentNo generative AI was used

Download

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Development log

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