V1.11.0 Released!
This is probably the biggest update in terms of total changes yet, and a lot of the changes are rather experimental and will probably be refined in the future.
Gear:
Rebalanced over 70 items, Added around 13! new 3-5 item sets to the game:
- Imperial Knight Set
- Imperial Mercenary Set
- Imperial Scout Set
- Sister Repentia Set
- Imperial Sage Set
- Ornamental Set
- Bimbo Set
- Bondage Set
- Martyr Set
- Cryomancer Set
- Pyromaniac Set
- Slut Set
- Royal Set
The starter items should help with the early game low CON issue.
Crests:
Changed the following crests:
- Crest of abandonment
- Crest of masochism
- Crest of submission
- Crest of purity
Classes:
Most classes baseline stats have been standarized to be more according to their weight classes:
Current weight classes are:
- Very light: 14 base HP, 8 base SPD - Alchemist, Bunny
- Light: 16 base HP, 6 base SPD - Mage,Rogue,Ranger
- Medium: 18 base HP, 4 base SPD - Maid,Noble,Pet
- Heavy: 22 base HP, 3 base SPD - Cleric, Paladin, Pony
- Very Heavy: 26 base HP, 2 base SPD - Warrior, Prisoner, Cow
Each class will have 60 total resistances, which will be distributed across 3 different types
Bunny and Maid stats don't change yet, but they will next patch among their ability changes.
Alchemist:
- Most abilities lose 5-10 baseline crit
- Emergency load now has a 1 turn cooldown
Cleric:
- Consecration of Fortitude no longer grants a save token, but grants -25% lust damage and estrus received
- Consecration of power no longer removes weakness tokens but now also grants -25% damage dealt as lust
- Group heal has 1.3x healing done if it has not been used in last 4 turns
- Minor heal has clears all dots if it has not been used in last 4 turns
- Celestial accord: Cooldown increased to 3 but is now usable from any rank
Ranger:
- Field medicine: 3,4 heal -> 2,4, yellow: 3 regen 3 turns -> 3 regen 2 turns
Rogue:
- Coated upperslice: dmg 5-8 -> 4-6, but now requires the target to NOT have heat
- Lunge: DMG 5-9 -> 4-8, CRIT 40 -> 20, if self has stealth it now ignores defensive tokens, if target has vuln it has CRIT 100
Mage:
- Meditate now removes all negative tokens but number of arcane tokens 3 -> 2
- Meteor: DMG 12-16 -> 8-16, now only ignores block and protection tokens
- Gaia's embrace: Heal 1-2 -> 2,6, No longer grants regen, but grants a saveplus token
Paladin:
- Faith's blessing: Now has a 2 turn per use limit and 3,4 cleanse and regen dot -> 4,2 regen and 3,2 cleanse
Warrior:
- Slash now deals +25% more damage against a target with a weak token instead of granting a block and a save token on enemy hit with it
Suggestions:
- Minimal suggestability now grants +10 saves
- Medium suggestability now grants -10 saves
- High suggestability now has -20 saves
- Reworked a lot of suggestions and how they worked
Tokens:
Invigoration: +20 to all saves -> +25
Files
Experimental Erotic Expedition ExpansionV1.11.0_Sets_Again.zip 12 MB
10 days ago
Get Experimental Erotic Expedition Expansion
Experimental Erotic Expedition Expansion
Major rebalancing of vanilla mechanics, and adding new ones
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